Why is it the Krogan Vanguard can play gold without consumables but other classes can’t?

Actually some others can but I’m talking about a specific situation called solo or duo play. I don’t want the krogan nerfed either but it’s ridiculous that he can solo/duo everything gold, yet other characters I like can’t at all without consumables. often I don’t have any consumables so I can’t really play gold with my friend. Because of a poor connection although let’s say if I didn’t have a poor connection it was just preference I play duo and gold. There’s no way to do it without consumables. I hardly ever get enough credits due to mission failures. If I do get them I care more about unlocking new characters or weapons since so much I have is garbage. I just find it frustrating because silver is a bit too easy to solo or duo. Gold is just too hard unless I’m playing a krogan or a using consumables. I run out of those often so it’s not really fun to have to fall back on the krogan again and again. It just seems like a big scam. I don’t know how the x-box version is, but the pc it’s just tough with connection issues and the small amount of people who play. So mostly I am duoing it. What’s even more odd is the krogan’s ability to solo/duo you’d assume is from his size and his physical strength. Yet the one aspect of him that keeps him alive is what everyone has, which is shields. His are just higher for some unknown reason. Strip his shields away and I see him go down just as fast as everyone else. There just seems to be a lack of fairness in multiplayer.

Now I’ve talked about the emulator/mod for this game and it’s fun to play. Alot of people play it because Eric Fagnan doesn’t treat everyone very friendly, only the outspoken assholes on the Bioware Social Network. People like me experience the same horrible problems in ME3, go into apathy and go somewhere else for their happiness, which is this ME3 emulator/modification. I have to split my time between the emulator and the official because my friend won’t play that. I really wish there was a version between gold and silver that was similar to the best parts of each. More enemies from gold, yet the ability to solo or duo without any consumables, which silver offers. Of course if they ever made a mode like that I’m sure they’d short us on credits which is sad.

Another thing is I can be doing completely well, and get grabbed by a brute, banshee, phantom etc from fairly far away. it doesn’t even make sense that skill is disregarded here and some cheap instant kill can take you out. The enemies themselves can take several hits to kill or strip their shields down even with the acyolate, yet the enemy themselves can kill us in just 2-3 hits. Sometimes 1. Sometimes I have full shields/health and I’m the server host and I will get one shot by a generic cerberus solider, or a cannibal. It just seems odd so much is broke about the multiplayer.

It’s just sad I love the product but with the game being so poorly managed like this I think it’s time to give up on Bioware and EA. Other games allow you to solo or duo every difficulty, such as the Gears of Wars games, Left 4 Dead, Heist, Halo 4 even and many others. Bioware, or Eric Fagnan just won’t allow people to play every characters as easily as perhaps his favorite which is the Krogan. it’s really unfair we are forced to use consumables and if we run out, then we can’t even play gold with stuff like the Fury or Shadow. It would be nice if there was a way to just alter the gameplay like other games have. More spawns, less damage from enemies and the need to use consumables should go away if the player so chooses. Or just make the rounds work where we can pick different consumables from an unlimited pool and stop making it a limited feature.

Mass Effect 3 Multiplayer Balance Changes October & Eric Fagnan

I thought Eric Fagnan had got smart as he was starting to buff and not nerf the game, but he’s really outdone himself this time. He fucked over the Devastator and the Demolisher. At this point I hope this guy gets fucking wrecked by the community and I hope he loses his job and he just disappears from the game industry. Him chris, derek and that douche bryan johnson, that moderates the forums there, he’s a real piece of shit. ***ALSO I am moderating comments because the first 3 pages were just death threats again, wishing eric harm, and while I think he deserves a good fucking beating and his walking papers at Bioware, I can’t say I wish him death. So I’ll approve any comments, ANY – as long as they don’t wish for death to come for Eric or the other Bioware idiots working on multiplayer. That’s just too harsh, and that’s not the point of the blog. It also may take awhile for me to approve them. I’m not seeing anything worthy. Although that list of douche bag players on the Bioware Social Network does interest me. Might publish something on that.

Here’s the douchebag teams nerfs:

October 24, 2012
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Asari Valkyrie Sentinel kit now available as a new Rare card

New hazard maps available this week are Firebase Glacier and Firebase White

Challenges
– Added an Asari Valkyrie challenge to Commando Mastery

Krogan Shaman
– Now moves at the same speed as other Krogan when carrying objectives
– Added skin tone as a customization option

Turian Ghost and Havok
– Now move at the same speed as other Turians when carrying objectives

Reaper Husk
– Score rewards for kills and assists on Husks increased by 50%

Reaper Brute
– (Silver) Armor increased from 7500 to 9000
– (Gold) Armor increased from 9000 to 13500
– (Platinum) Armor increased from 11700 to 15210

Cerberus Wave Data
– (Bronze) Wave 9: Removed 1 Dragoon and added 1 Engineer
– (Silver) Wave 9: Removed 1 Dragoon and added 1 Centurion
– (Silver) Extraction: Removed 1 Dragoon and added 1 Centurion

Geth Wave Data
– (Bronze) Extraction: Removed 1 Hunter and added 1 Trooper
– (Silver) Wave 10: Removed 1 Prime and both Hunters and added 3 Troopers
– (Silver) Extraction: Removed 1 Prime and both Bombers and added 3 Rocket Troopers

Geth Prime
– (All Difficulties) Cooldown for spawning Turrets and Drones increased by 50%

Geth Hunter
– Delay between shotgun bursts increased from [0.9-1.5] to [1.2-1.8]
– Shotgun rate of fire decreased from 60 to 45

– The hit reaction chance multiplier is the chance for players to hit react the Hunter
– (Bronze) Hit reaction chance multiplier went from 80% to 90%
– (Silver) Hit reaction chance multiplier went from 65% to 75%
– (Gold) Hit reaction chance multiplier went from 50% to 60%
– (Platinum) Hit reaction chance multiplier went from 40% to 50%

– (Silver) Movement speed modifier while cloaked decreased from 90% to 80%
– (Gold) Movement speed modifier while cloaked decreased from 110% to 90%
– (Platinum) Movement speed modifier while cloaked decreased from 110% to 100%

Drell Assassin Passive Power (All Drell Kits)
– Rank 1 power damage bonus increased from 5% to 10%
– Evolution 1 weapon damage bonus increased from 7.5% to 10%
– Evolution 2 power damage bonus increased from 10% to 15%
– Evolution 3 power damage bonus increased from 15% to 20%
– Evolution 4 head shot damage bonus increased from 20% to 30%
– Evolution 6 weapon damage bonus increased from 10% to 12.5%

Turian Veteran Passive Power (Original 2 Turian Kits)
– Rank 1 weapon damage bonus increased from 7.5% to 10%
– Evolution 1 weapon damage bonus increased from 7.5% to 10%
– Evolution 2 power damage bonus increased from 10% to 15%
– Evolution 3 power damage bonus increased from 15% to 20%
– Evolution 4 head shot damage bonus increased from 20% to 30%
– Evolution 6 weapon damage bonus increased from 10% to 12.5%

Devastator Mode Power
– Base magazine size bonus decreased from 25% to 15%
– Rank 2 magazine size bonus decreased from 10% to 5%
– Evolution 3 magazine size bonus decreased from 25% to 15%
– Evolution 4 rate of fire bonus decreased from 25% to 15%

Hawk Missile Launcher Power
– Base damage and force increased from 150 to 200
– Evolve 1 shield penalty reduction increased from 25% to 40%

Supply Pylon Power
– Base frequency for spawning ammo increased from 15 to 17.5 seconds
– Base frequency for spawning grenades increased from 20 to 24 seconds
– Evolution 3 weapon damage bonus decreased from 15% to 10%
– Evolution 4 power damage bonus decreased from 15% to 10%

Cryo Explosion Power Combo
– Damage increased from [75-200] to [100-250]