Two things, first Eric Fagnan’s Balance changes (nerfs):
August 8, 2012
----------------------------------------------------------------------------
Enemy Shields and Barriers
- (Platinum) The delay before enemy shields/barriers start regenerating increased from 4 to 6 seconds
Cerberus Atlas and Geth Prime
- (Platinum) Max amount of shields regenerated increased from 65% to 75%
- (Platinum) Rate of shield regeneration increased from 16.5% to 20% per second
Cerberus Phantom
- (Platinum) Max amount of shields regenerated increased from 75% to 85%
- (Platinum) Rate of shield regeneration increased from 25% to 30% per second
- (Platinum) The force threshold to cause Phantoms to stagger lowered to Gold levels
Reaper Marauder and Cerberus Engineer, Turret, Nemesis, and Centurion
- (Platinum) Max amount of shields regenerated increased from 85% to 90%
- (Platinum) Rate of shield regeneration increased from 33% to 40% per second
Reaper Banshee
- (Platinum) Rate of shield regeneration increased from 16.5% to 20% per second
Geth Rocket Trooper, Hunter and Pyro
- (Platinum) Max amount of shields regenerated increased from 85% to 90%
- (Platinum) Rate of shield regeneration increased from 33% to 40% per second
Arc Grenade Power (Male Quarian)
- Base damage decreased from 450 to 400 to match the N7 Demolisher
Ballistic Blades Power
- Base damage increased from 800 to 900
N7 Piranha Shotgun
- Damage decreased from [70.9-88.7] to [61.7-77.1]
Most buffs are so small they are irrelevant. Let’s be honest here, how many of you use the phaeston, despite it being buffed that much? Here is a list of what changed realistically:
Collector Assault Rifle: i don’t have it, but people say it is still crap.
Falcon: only worth using with ammo.Good for specific purposes though.
GPS: still crap.
Mattock: was an awesome weapon before, even more awesome now.Few people use it because most like their fingers.
Phaeston: still crap.
Particle Rife: crap.
Revenant: good on two classes(destroyer and turian soldier). Worthless on any other class.
Saber: it became really good after the buff.It was decent before being buffed tough.
N7 Typhoon: too risky to use on anything but the destroyer after the nerfs…
Vindicator: must be the worst assault rifle in the game. And they even nerfed it’s weight….
Incisor: worst weapon in the game, period.
Indra: started out as a useless UR, but after being buffed so many times it became worth of the UR label.
Javelin: still okay, but it is not worth using it over the semi-autos.
Krysae: everyone knows what happened to it…
Viper: horrible before the buff, still not worth using over a phalanx.
Arc Pistol: crap.
Carnifex: no difference basically.
Paladin: Much better, actually worth it’s weight now.
Scorpion: still good.
Talon: originally it sucked, but after it got buffed it became one of the best shotguns in the game.
Hornet: useable before the weight buff, decent after it.
Hurricane: it was useless due to the recoil being ridicolous, but it got buffed twice and now it has an awesome dps.
Locust: second worst weapon in the game.
Shuriken: it’s actually good, but many people overlook it.
Tempest: crap on anything else other than a Turian Soldier.
Crusader: crap…
Eagle: this weapon seems like an insult to the playerbase.Really.
Eviscerator: mediocre, does nothing special.
Scimitar: crap.
Reegar: still good at cqc, and the weight nerf barely affected the classes that used it.
Wraith: crap (until you max it, then it weights much less).
Conclusion – Bioware usualy do small buffs that barely change anything (unless it is a UR weapon), then they suddenly buff something significantly, hyping up the players for the next possible big buff, and keeping a good part of the playerbase interested in playing at least until the next changes.
Discuss (but your post may show up late, it’s all moderated.) Maybe 12-24 hours later actually at least until Friday.