Eric Fagnan Strikes Again ( Mass Effect 3 Multiplayer “balance” Changes )

N7 Typhoon Assault Rifle
– Damage multiplier when fully ramped up decreased from [2.0x] to [1.5x]

N7 Indra Sniper Rifle
– Damage increased from [62.6-78.2] to [72.6-92.2]

Prothean Particle Beam Assault Rifle
– Damage increased from [17.2-21.4] to [19.2-25.8]

Smash Power
– Base cooldown increased from 5 to 8 seconds

Devastator Mode Power
– Base rate of fire bonus decreased from 15% to 10%

Incinerate Power
– Base damage increased from 300 to 330

Carnage Power
– Base damage increased from 315 to 350

– Impact damage for all kits with pull is now 100 to match Asari Justicar
– Rank 3 duration bonus increased from 40% to 50%
– Evolve 1 duration bonus increased from 50% to 100%
– Evolve 2 radius bonus increased from 2m to 2.5m
– Evolve 3 lifted damage per second increased from 20 to 75
– Evolve 4 extra damage done to targets increased from 25% to 30%
– Evolve 5 biotic combo damage bonus increased from 50% to 75%
– Evolve 6 recharge bonus increased from 60% to 150%

Gold and Platinum Difficulties
– Enemy shield/barrier damage gates on weapon damage reduced from 100% to 90%, which
means 10% of the remaining weapon damage after impacting shields/barriers will pass
through to health.

The work above comes from a real craftsman of taking the fun out of anything that’s supposed to be fun.
I like how he buffs the N7 Indra Sniper Rifle, but it’s not really a sniper rifle, because the damage is crap anyway.

The bad he does are the changes to the Destroyer and the Typhoon. Also Smash on the Vanguard/Adept being slower. I don’t understand why that needed to be changed. I guess the data from this previous weekend, showed that too many people were having fun, so he made it suck. I can only imagine what changes he has in store with the other N7. Eric Fagnan needs to be removed from his seat at the Bioware Douchebag Council, and kick his little puppet Derek Holan out too. It’s disappointing to see this.

I’m shocked that people actually beat this weekends challenge too. I play on the PC myself and I hardly ever saw anyone when I clicked quick match. I had to do it alone and give myself an edge just to survive. The numbers must all come from the console players. I feel that the two platforms (console an pc) should never mix for changes. They shouldn’t change anything on the PC, but they do… and more people cheat and get away with it. I don’t even call it cheating in this game though, it’s balancing the game back to a 50/50 chance.

Anyway with the event done, I’m going back to the ME3 emulator. There’s more players there, they are nice too, but I don’t need them if I don’t want them, as the much bigger and better in every way possible emulator modification of ME3, is far superior to the “official” one.

This is funny, it’s going around alot of sites right now, not sure who made it so I can’t credit:This would be a good event, he looks like he belongs in the reaper faction. their shit comes alive and attacks you, and that's what it looks like.


Mass Effect 3 Operation OVERWATCH

Turn off the feature that reports back your multiplayer stats. The N7 characters are not good for a reward, and not worth having the game be nerfed further. What do I mean by this? The only reason they have these events is to collect data to nerf things, most people not on the Bioware forums know this. I’d suggest avoid playing, lets send a message to the developers that we want a fun game; although at this point with the krysae and infiltrator nerf, headshots not counting right, slow reloads on high power sniper rifles and everyone else playing and moving fast while the sniper build sucks, the game is already ruined.

Mass Effect 3 Multiplayer and Eric Fagnan


The man in this picture is Eric Fagnan, and he “works” at BioWare. He has some skewed sense of balance in the multiplayer component, and alienates quite a portion of the community.  There’s already countless other blogs, forums and twitter people who hate this guy and  while I do agree with their reasons for feeling this way, probably more than they even understand, I don’t agree with the method they use.  I will be doing my best not to let my anger get in the way of my posts.

A GOOD number of people on Tumblr and Reddit and various other sites seem to really bash this guy to pieces and he deserves it. His unprofessional approach to “balancing” the Mass Effect 3 multiplayer in favor of the people who whine on the forums, or for just groups of players only is terrible,  and it’s leaving out the other half of the community who just want to play with their significant others or friend or alone.

He treats the game as if it’s competitive and borderline MMORPG, thus throwing in terrible nerfs that render fun guns useless (useless content is not a good thing from the producers point of view) and not letting people play alone if they choose on harder difficulties (Infiltrator nerfs, headshots not counting). It’s quite sad since games like Borderlands,the Left 4 Dead franchise and Gears of War 1-3 which are more competitive by far and similar with their vs AI modes, allow people to solo/duo or whatever on multiple difficulty levels, and there are never nerfs to weapons or classes, this I know.  In all honestly, the only good thing Eric Fagnan’s nerfs have produced is the wonderful underground PC only emulator for ME3 Multiplayer.  For people who don’t know, it’s based out of Japan, but you can play it fine anywhere, using unreal’s coding from the Unreal Tournament series that let’s people /connect ip, and you are in the lobby. You can also solo, duo, trio any game difficulty and it’s a bit more forgiving, and even has some new bosses thrown in not to set people up to fail and die, but for FUN – a concept many claim Fagnan lacks an understanding of, and I can’t say I don’t agree.  There’s also maps from all 3 games (87 regular and 109 extended versions) in total as of this writing), but locations not seen in the official multiplayer. There’s more characters to play (59 right now), completely new powers, all the guns work prior to the nerfs Eric did, and best of all you have over 11 factions to fight, some content is brand new and based on the novels and comic books too. Best of all and unlocking characters, guns and equipment obviously isn’t an issue. Unlocking upgraded versions works, but no money is exchanged, it’s completely free.  *Getting access to it is tough and I had to edit this paragraph to remove the link. If you search hard enough you’ll find it.

So, back to the point of this blog, which will be to illustrate what Eric does wrong when balancing the game and what he should do to correct it. His take on the multiplayer is delusional almost… and it’s what’s driven so many people out that now play the emulator, because they are looking for the classic 2 player co-op where you don’t fail because of the enemy buffs Eric’s added.  Again, while the whole game might be easy for some people, based on tumblr, gamefaq, gamespot and reddit posts,  most find that the bronze difficulty seems too easy, silver just too hard for playing alone or with a buddy. All of that balancing is done very haphazardly by Fagnan, and it’s frustrating to see.  I’ll go over the changes he needs to make in another post, but I wanted to start this blog now.